Convert your mouse sensitivity between CS2, Valorant, Overwatch 2, Apex Legends and more so a 360° turn takes the same hand movement in every game. Calculated on your device.
Mouse Sensitivity Converter
Convert your mouse sensitivity between CS2, Valorant, Overwatch 2, Apex Legends and more so a 360° turn takes the same hand movement in every game. Calculated on your device.
The converter runs entirely in your browser. Your sensitivity and DPI are never uploaded, and the last values you used are only remembered locally on your device.
Every first-person shooter turns each count your mouse reports into a fixed number of degrees of view rotation, called yaw, multiplied by your in-game sensitivity. Two settings feel identical when they need the same physical mouse travel for a full 360° turn. This converter applies exactly that rule: it takes your game, sensitivity and DPI, multiplies them by the source game's yaw, and divides by the target game's yaw and DPI to give the matching sensitivity. It also reports centimetres and inches per 360°, eDPI and degrees per centimetre, and it warns when a game's rounding makes the match inexact. A second mode works backwards from a distance you want, such as 30 cm per 360°. Yaw values are community-documented constants for hip-fire sensitivity, and everything is computed in your browser.
Features
Converts sensitivity between CS2/CS:GO, Valorant, Overwatch 2, Apex Legends, Call of Duty, Rainbow Six Siege, Fortnite, Team Fortress 2, Quake Champions and Destiny 2
Shows cm per 360°, inches per 360°, eDPI and degrees per centimetre for the result
Reverse mode: type the 360° distance you want and get the sensitivity for any game
Separate DPI for the target game, so changing mouse settings is just as easy
Rounds to the number of decimals each game actually accepts and reports the leftover error
One table converts your setting to every supported game at once
Custom yaw field for games that are not in the list
Remembers your last settings in this browser only
How to use the Mouse Sensitivity Converter
Choose the game you play now, then enter its sensitivity and your mouse DPI
Pick the game you want to convert to, and set a different DPI if you changed it
Read the converted sensitivity and copy it with one click
Check the cm per 360° line to confirm the distance matches your old setting
Switch to Match a cm/360 to start from a distance instead of another game
CS2 sensitivity: 1.273
360° turn: 40.8 cm (16.07 in)
eDPI: 1018.4 (Valorant eDPI was 320)
0.07 × 0.4 ÷ 0.022 = 1.2727, rounded to the three decimals CS2 accepts.
Common errors & troubleshooting
The converted sensitivity feels different when you aim down sights or use a scope. — The result matches hip-fire (general) sensitivity. Scoped and ADS sensitivity use extra multipliers that differ per game and per scope, so set those inside the game.
The 360° distance is slightly off from the source after converting. — Games only accept a limited number of decimals, and Rainbow Six Siege uses whole numbers. A yellow notice shows the exact percentage error; a higher or lower DPI often brings it closer.
Fortnite looks wrong compared with the other games. — Enter the X-axis sensitivity percentage exactly as the settings screen shows it, for example 7.0 for 7%, and keep the X and Y axes locked together.
Nothing is calculated. — Sensitivity, DPI and any custom yaw must be positive numbers. Letters, negative values and zero are ignored, and the field outline turns red.
Frequently asked questions
How does the Mouse Sensitivity Converter keep my aim the same between games?
It keeps the physical distance for a 360° turn constant. Yaw times sensitivity times DPI gives the counts-to-degrees rate, so the target sensitivity is source yaw times source sensitivity times source DPI, divided by target yaw times target DPI.
What yaw value does the converter use for Valorant and CS2?
Valorant uses 0.07 degrees per count at sensitivity 1.0 and Counter-Strike 2 uses 0.022. That means a Valorant setting is roughly 3.18 times smaller than the equivalent CS2 setting at the same DPI.
Why is the converted Apex Legends sensitivity the same as my CS2 value?
Apex Legends, CS2, CS:GO, Team Fortress 2 and Quake Champions all share a yaw of 0.022, so the 360° distance matches at an identical sensitivity and DPI. Only hip-fire is guaranteed to line up.
Which games are missing from the Mouse Sensitivity Converter and why?
Only games whose yaw agreed across several community sources are included. PUBG and Battlefield 2042 were left out because published values conflict, and others had a single source. Use the custom yaw field for any game you can verify.
What is eDPI and why does the converter show it?
eDPI is your mouse DPI multiplied by in-game sensitivity. It lets you compare settings within one game, but it does not transfer between games with different yaw values, which is why cm per 360° is shown as well.
Does the Mouse Sensitivity Converter send my sensitivity or DPI anywhere?
No. The maths runs in your browser and the last values you typed are kept only in this browser's local storage, so nothing about your mouse setup is uploaded.
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